Portfolio
Samuel Knüsel

Game Design / Visualisation / Animation

Game Design

Escaping Lunacy


Collect shadows from enemies and run through a weirdly twisted world to reach the moon. Break out of a cycle of madness.

team school project (mechanics, coding)
  • Unity

Shop or Drop


SHOP OR DROP is a combination of ability-based ladder-climbing on one side with bejewled mechanics to charge said abilities on the other side of the screen.

team gamejam project (coding)
  • Unity

Where Is Your Dimension?


In this immersive VR game, the player is in an interdimensional elevator, trying to get back to their dimension

team school project (coding/implementation)
  • Unity, Oculus Quest

Lemonboy & Laserdude


Play as Lemonboy and Laserdude as you use your Playstation 4 controllers to fight against each other!

team school project (3D modeling, 3D animation, mechanics, coding)
  • Unity, Blender

Antiphobia


Antiphobia is a phobia induced game about comfort and discomfort.

team school project (mechanics, coding)
  • Unity

Currently


Currently is a game, which uses real-time Covid data from the Federal Office of Public Health in Switzerland. The data determines the quantity and the speed of the enemies - the higher the Covid numbers, the more difficult the game gets.

solo school project
  • Unity

Breaking Rat


Breed animals living in a sewer and create weird looking abominations. Send your creations to the fight club to level up your animals and receive special power-ups and gain experience to become the strongest fighter in the sewer!

game jam (mechanics, coding)
  • Unity

Lazy Bud


In this game, you are tasked with caring about a little character who in turn needs to take care of their daily tasks such as cooking, doing the dishes, taking a shower and so on. During this, you must pay attention to the character's energy, a lack of which might put them to eternal sleep. There is no restart button - it's once and never again.

team school project (mechanics, coding)
  • Unity

Attract


Move your player by shooting mass wich will attract the player. Same colored mass attract each other and merge by contact. Play through the levels and get a new highscore to compete with friends.

solo school project
  • Unity

Heels 'n Feels


Enter a world of chaos and confusion while trying to get rid of a corpse, that might kind of be your fault. But do try to bond with your friends as well, before you all have to go your separate ways. This game was created by 18 game design students in two weeks for one of our class modules.

class school project (coding lead)
  • Unity

Visual Design


product animation
  • Blender
  • Adobe Premiere
  • Adobe After Effects


product animation
  • Blender
  • Adobe Premiere


product animation
  • Blender
  • Adobe Premiere


product animation
  • Blender
  • Adobe Premiere


product description
  • Blender
  • Adobe InDesign


product visualisation
  • Blender
  • Adobe Photoshop


product visualisation
  • Blender
  • Adobe Photoshop


product visualisation
  • Blender
  • Adobe Photoshop